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  • Build your own vulnerability harness Dan Jones · Alexandra Godoi · Grant Bourzikas
    A few weeks ago, we published our initial findings from Project Glasswing, looking at what happens when you point frontier security models at an enterprise codebase. We also explored how our defensive structures adapt to protect our infrastructure and customers from threats posed by frontier AI. Since then, the AI ecosystem has continued to shift rapidly — developers who've built tightly around a single model have already experienced what happens when that model is no longer available or gets su
     

Build your own vulnerability harness

18 de Junho de 2026, 14:59

A few weeks ago, we published our initial findings from Project Glasswing, looking at what happens when you point frontier security models at an enterprise codebase. We also explored how our defensive structures adapt to protect our infrastructure and customers from threats posed by frontier AI. Since then, the AI ecosystem has continued to shift rapidly — developers who've built tightly around a single model have already experienced what happens when that model is no longer available or gets superseded by a more capable one. These market shifts only reinforce our core thesis: no matter which underlying model is leading the pack on any given day, the future of agentic workflows will not be found in standalone models, prompts, or single-agent sessions.

Moving from a localized security "skill" to a continuous, fleet-wide scanning pipeline requires an architecture where models are treated as interchangeable components. Relying on a single model inherently limits defensive coverage, as the same system will tend to look at code paths through the exact same lens. To counter this, models should be frequently interchanged and cross-tested. By varying the models across the pipeline — such as using one model for initial discovery and an entirely different one for validation — we can ensure that vulnerabilities are cross-checked by distinct sets of logic. Furthermore, a true enterprise-scale harness must look beyond isolated repositories to trace vulnerabilities across cross-repo dependencies, ultimately filtering thousands of raw candidates down to a trusted, triaged queue of actionable fixes.

This post serves as a practical look at how to build that model-agnostic layer, focusing on how we manage state controls, eliminate false positives, and coordinate end-to-end triage at scale.

Two objections, up front

The first post made the case for why generic coding agents can't do this job. The main issue is that agents only hold one hypothesis at a time, fill their context window after covering a sliver of a real repo, and then lose information during context compaction. For more details, read that post.

Before we move forward, we would like to answer two likely questions.

"Why not use subagents instead of a harness?" Subagents are useful, and they are a good starting point. But security analysis needs hundreds of separate investigations that survive across runs, don't share a context window, and can be re-scoped and cross-referenced later. It needs persistence, deduplication, resumability, and eventually fleet-wide dependency tracing. That's an orchestration problem, and a prompt can't get you there.

"Is this blog post just an ad for frontier models?" No. Our approach centers on the harness, not the model. When it comes to vulnerability discovery, we run it with whatever frontier model is currently best at what we need. When we point different models at the same target, they each turn up a different share of the bugs. The harness is the bit that lasts. If you build your own system, design it to be model-agnostic from day one. This will allow you the freedom to use any model of choice without constraints.

It all starts with a skill

We started with a ~450-line security-audit skill that we ran on a single repository, and adjusted the prompts until we surfaced real bugs. Later, we added the orchestration that became the plumbing of the entire system. The real value lives in the prompts themselves, and our prompts continue to carry the initial skill's attacker scenarios, bug classes, and anti-pattern detections nearly unchanged.

The skill was written to run a 7-phase audit in one session:

  • Three parallel research agents do recon and write an architecture.md.
  • One Hunter agent runs per class attack, trying to break the code rather than review it.
  • Adversarial validators try to disprove each finding.
  • The survivors are written up as a human-readable vulnerability report.
  • They're also emitted as findings.json against a schema, and a mechanical check validates that file.
  • Finally, a fresh agent independently re-verifies every finding against the source.
  • The surviving, re-verified findings are submitted to the ingest API.

That first skill maps almost directly onto the later harness:

The skill worked, but it quickly revealed its limits. Looking at the coverage metrics, a single run finds only about half the bugs you'd catch across multiple runs. In our experience the ones it did find skewed toward the simpler and less subtle. Once your process is basically "run it ten times and diff by hand," you probably need to start looking at a real harness.

While running and fine-tuning the skill, we ran into three walls: 

  • Context exhaustion: An hour in, the context window fills up and the model will cannibalize its own memory, instantly forgetting the bugs it spent all morning tracking down. We broke this bottleneck by externalizing the state entirely, treating the LLM as a stateless compute engine. 
  • Persistence: A crash mid-run means starting over. Losing hours of work to one AI rate-limit error or connection flakiness is an incredibly expensive way to realize you need a better architecture. 
  • Cross-repo reasoning: A single repo session is completely blind to the relationships between applications that consume it, and the number of bugs that surface when you inspect the interface between components is probably more than one might expect.

Codifying the skill into a pipeline

Most AI security write-ups in this space are about a single repo or a curated benchmark; running a whole fleet this way, with cross-repo tracing, isn't something we've seen written up elsewhere. Our codebase spans a massive mix of languages — Rust, Go, C, Lua, TypeScript and Python, alongside various configuration management systems, static configs, and all sorts of additional context. So we had to come up with something new that worked for us. Going from that first slash-command run to a fleet scanner that could cover 128 distinct repos, automatically finding and interrogating relevant dependencies, took about six weeks. Codification was mostly mechanical: we lifted each phase of the skill into its own agent, put a database behind it and an orchestrator in front. The mapping was almost one-to-one.

The entire fleet runs on one unified harness with no per-language tuning and traces the dependencies between repos. While offloading syntax to a model makes the system language-agnostic, the differentiator is its ability to trace dependencies between repos. The harness itself doesn’t care if it’s looking at C pointers or a TypeScript file; it focuses on the higher-level logic of security orchestration. This allows us to scale across hundreds of different codebases, without having to write custom language parsing. 

A two-stage vulnerability research workflow

Our entire vulnerability research workflow is built on a two-stage operational framework: the Vulnerability Discovery Harness (VDH) and the Vulnerability Validation System (VVS).

The VDH functions as our discovery engine, proactively scanning codebases to surface potential security issues. Once bugs enter the VVS, which allows multiple harnesses to feed into it, they go through stages of Deduplication, Judgment, and finally Fixing, as we’ll talk about later.

We use one model for VDH, but we use a completely different model for VVS, so the models are effectively double-checking each other. There is an obvious security benefit to this: by forcing Model B (VVS) to judge the output of Model A (VDH), you ensure that the finding is evaluated by an entirely different set of logical weights and training data — one that acts as an unbiased, adversarial third party whose sole job is to ruthlessly stress-test Model A's assumptions.  And operationally, we benefit from treating model providers like interchangeable commodities. Model providers can change temperature, caching, and inference effort budgets over time, even within one model version. Instead of building a system that depends on a model behaving predictably over time, our harness is built to absorb downstream volatility without breaking.

Stage 1: Vulnerability Discovery Harness (VDH)

The first post covered what each agent/stage is for, so we'll talk about the parts it didn't: the glue between stages, and the handful of details that decide whether any of it works.

Table 1: Vulnerability Discovery Harness (VDH)

Stages four through eight run as a continuous producer-consumer loop. As the initial hunt progresses, the Gapfill, Feedback and Trace agents generate new tasks; Dedup folds overlapping findings back together and the rest of the loop keeps consuming the queue. This ensures a vulnerability discovered late in the cycle is still validated, reported and checked against other code to make sure it doesn't contain the same bug, all within the same run.

Splitting the pipeline this way guarantees strict context controls. If you fill the context window, the model starts hallucinating. We keep each agent’s job hyper-focused, keeping context usage below 25% of the total window. A naive “read all files” approach will blow past this limit every single time.

One thing that caught us out was that persistence needs to be factored in before parallelism. You do not want to throw away a five-hour run because of an unforeseen error. Every stage writes to one SQLite database keyed by (run_id, repo, stage). Any stage can resume, retry, or get pulled into a later run without redoing work. Findings are streamed and saved as they happen, so a crash costs you the task in flight and nothing else.

Dynamic threat modeling

During the Recon stage, the agent writes the threat model instead of being handed one. Beyond about ten built-in attack classes (many forms of injection, memory corruption, protocol parsing, timing side channels, and others), the Recon agent can invent repo-specific classes on the spot, each with its own methodology. It writes a custom taxonomy tailored specifically to that codebase, which is used to more tightly scope the Hunter agents.

Reading source code isn’t enough to understand how it behaves under stress, especially for subtle undefined-behavior bugs in C and other lower-level languages. The Hunter agents move past code reading and transition into active execution. They compile fragments, build small versions, and attack them. The biggest jump in quality came from giving Hunters a sandbox (built on unshare) to crash binaries.

Micro-forks and the wishlist

Beyond the core pipeline stages, we added two specialized mechanisms that grant the Hunters significant autonomy to adapt their focus and request external resources without derailing an ongoing analysis:

Sibling Forking: This helps ensure that if a Hunter agent trips over an interesting code path that is outside the current scope, it doesn’t wander off track. It uses a tool call to fork a sibling agent with a precise structural seed. Fleet-wide, this accounts for roughly 9% of tasks, though the rate is highly model-dependent — from near-zero to about a fifth, depending on which model is hunting.

The Wishlist: When an agent needs a tool it doesn't have, often a Validator confirming a Proof of Concept (PoC) or a Hunter wanting to build something (like a specific build environment, a VM, or some prod config files), it writes to a central wishlist. It provides enough context for the system to automatically re-run that exact task once a human provides the dependency. Some of these can be partly self-healing: if the container needs to be rebuilt with some changes, this can autonomously happen after the run by having a generic coding harness monitor the logs.

The wishlist has been written to 25,472 times across 128 repos since the wishlist was added, and it's the main way the agents talk back to us. One that landed while we were writing this: "I need a FreeBSD VM to confirm this PoC end-to-end."

Fleet-wide cross-repo tracing

After the initial cleanup, a Tracer agent checks how different software components are connected. It looks for a specific path: can a potential attacker send harmful input from the outside to a vulnerable part of the system? If the answer is yes, the Tracer agent automatically spawns fresh hunt tasks inside the consumer repository. To make this work, you need a unified, cross-repo symbol index and an accurate dependency graph. This allows you to uncover deep, systemic flaws that a standard single-repo scan would miss.

Running our harness across an entire fleet of repos revealed two lessons that only surfaced when this was done at scale. 

First, deduplication is its own problem, big enough to need its own agents. When you are scanning a handful of repositories, you can manually eyeball overlapping bugs. Simple string matching or file-path checks won't save you here. Determining whether two complex logic flaws are actually the exact same root bug sounds trivial, but it isn't. It requires so much cognitive reasoning that we had to deploy dedicated Dedup agents just to clean up the noise, along with their own heuristics and ways of reducing the work.

The second is to not wire in static analysis early. We plumbed Semgrep all the way through, and the Hunters invoked it zero times in a month of runs. They would rather read and run the code. The wishlist, by contrast, was the single most-used tool in the system. It's worth paying attention to what the agents actually reach for, rather than what you think they'll want.

Making findings you can trust

The agent will edit the source code so its own exploit works, then triumphantly report the bug it just created. It will write a test that proves something entirely tautological like “exec() executes things, therefore critical vulnerability”. Or it builds an exploit that runs fine but proves nothing, because the threat model behind it is nonsense. If your harness doesn't actively fight this, all you've built is a faster way to produce junk.

A Hunter has to state the threat model before it's allowed to file anything. It has to define exactly who the attacker is, and what boundary the vulnerability crosses or what assumption it breaks. The output schema ordering enforces it. This requirement eliminates the vacuous findings, the "if a user has database write access, they can write to the database" kind.

Every confirmed finding ships with a PoC written as a test that runs against the original, untouched codebase. This prevents the agent from editing the source files to force an exploit to land. If there is no working PoC, we treat the finding as fake. In practice, that's a Hunter compiling a thirty-line parsing loop, running it with memory protection enabled, and demonstrating that the incorrect read stride is originating from a stack address rather than the expected message body. You can re-run it yourself. Furthermore, every confirmed finding must also ship a proposed patch. What actually reaches our review queue is a verified bug, a working test, and a functional git diff, not just a vague text description of a problem.

Before an exploit path survives, deterministic code (written in plain code, not another model) mechanically verifies that the cited files and paths actually exist, and confirms that both the patch and the test parse correctly. This Validator cannot log findings of its own; its sole job is to aggressively disprove the Hunter's theory. If a Hunter is allowed to grade its own homework, it will confidently validate everything it outputs.

We don't claim a false-negative rate for our system. There's no labeled set of every real bug in a codebase, so any claimed recall number is entirely speculative. What we can watch is whether re-runs keep turning up new bugs (they do) and whether coverage is still growing across runs. It’s all a proxy, as you don’t know for sure how many bugs exist in a single codebase, but it’s a good-enough way of measuring effectiveness.

Stage 2: Vulnerability Validation System (VVS)

A finding coming out of the harness is just the start of the triage process, with all discoveries landing in a single, shared VVS that currently holds 13,841 findings across 145 repos in total. Triaging that volume is its own massive engineering problem, and it matters just as much as the hunting. That triage engine runs on a different model from the harness, broken down into three distinct jobs.

Table 2: Vulnerability Validation System (VVS)

Deduping

Comparing every single finding against every other finding using an LLM scales at O(N^2), which falls apart completely at scale. To keep the model off the critical path, deterministic code builds inverted indexes over the structured data (touched files/functions, trust boundary, rare tokens) to generate a short list of real candidates. Only then does an agent look at that short list to see if a single fix would close several of them. Stable cross-run keys ensure re-found bugs reopen existing records rather than spawning new ones.

Contextual judgment

Judgment is a second, independent pass over what survived. The agent rechecks the latest information, pulling from deployment, environment, and config context to determine if the code path is reachable in prod, and identify the repo owner. This process filters "exploitable now" from "real but latent" and from "real but filed against the wrong component." It's moving a pile of chaotic findings into a risk-driven orchestration workflow.

Automated fixing

The Fixer takes the proposed patch and unit tests, rewrites them to match the repo’s style, applies the diff, and runs targeted tests. A clean fail→pass flip is the ideal and the only auto-cleanup case; a failing post-patch test blocks the commit. The Fixer never merges code on its own; a human must review the branch. This gate is the non-negotiable, human-in-the-loop safeguard that enables a clean, unbreakable cryptographic trail for change management compliance. Left to patch freely, a model will happily fix a security bug while quietly breaking an unrelated feature or adding dozens of new bugs.

Across all three triage jobs, each agent is confined to one narrow task wrapped in deterministic bookkeeping code, and nothing writes to production without a human signing off on a dry run. While this pipeline moves the engineering bottleneck from finding bugs to reviewing and landing fixes, the Fixer remains the youngest and slowest part of the system. 

What it costs

Running hundreds of agents over a fleet of repos is not cheap, but at least the shape of the spend is predictable. Almost all of the compute budget goes directly into the hunt stage. This makes Gapfill our cost-to-coverage lever, as each additional pass costs roughly half as much as the initial hunt.

Because the cost per repository varies wildly, we budget per repo rather than per run. We enforce a strict task cap per repository and spin up a worker pool of anywhere from 50 to 200 workers. That way you can spend money on the repos that are actually finding things, and not waste it on the ones that aren't.

It's also why, for us, the big scans are a periodic backlog sweep and not a per-PR check. A full scan of a complex repo can take hours; the worst run took just over 14 hours. Cheaper, smaller harnesses are the right tool for that job.

How we tell it's working

We measure our system’s effectiveness by tracking how efficiently our automated pipeline filters deliberate engineering noise into high-quality, actionable findings. Because we intentionally tune our Hunters to over-report subtle primitives that could be chained into larger attacks, our true indicator of success is how sharply we can refine that initial mountain of raw data, before it ever reaches a human.

To gauge this, we track exactly how many raw findings survive each validation stage over time. Thanks to better context injection from our Recon phase, our initial validation rejection rate dropped from 40% down to 11%, while the share of high-integrity findings climbed from 35% to 58% (representing ~12,057 lifetime findings).

Here's the lifetime breakdown from raw candidates to actionable findings, at the point in time this blog post was written.

The core metric of the harness isn’t a speculative recall score — it’s keeping the number of unconfirmed findings in front of real humans as close to zero as possible. The architecture needs to be a relentless filtering funnel. 

  • Out of 20,799 raw candidates generated by VDH, only about 12,057 survived validation.
  • When these were pushed into the VVS, joining findings from another harness, the central pool was brought to 13,841
  • The Dedup agent folded away 5,442 findings as duplicates. 
  • 1,154 were routed to the queue as ‘wrong-repo’ or ‘low-risk’ and were recycled back into the system where appropriate. 
  • Ultimately this left 7,245 actionable findings for engineering teams to act on.

Traditional compliance rules dictate arbitrary remediation windows based entirely on a static CVSS score (e.g., "Fix all Highs in 30 days"). Our contextual judgment layer turns this compliance checkbox into actual risk management. 

The architecture is capable of tracking findings back to their origin, meaning that fixing a single root cause resolves an entire cluster of findings rather than just patching individual issues. VDH system performance is also measured by dividing repos into (area x attack-class) cells and running the Gapfill agent iteratively until it stops producing findings. Whenever we update an underlying prompt, we test it against a held-out repository to see if that total coverage cell number actually moves.

The harness wires automated health signals to catch system failures early in the pipeline. If a hunt finished suspiciously fast and fails to spawn sub-hunts or gap tasks, it usually indicates a crashed dependency rather than a clean codebase. To remedy this, the system flags any Hunter agent that finishes with zero findings as “shallow” and immediately requeues it for a new run. 

Finally, our system’s robustness is reinforced by the independent triage pass described earlier. By re-judging all submissions with a different model and separate logical weights, we ensure an unbiased, adversarial verification that is decoupled from the specific model used for discovery, providing a trust layer that persists regardless of which model is in use.

None of this is finished. We change our system constantly, and it is nowhere near a perfect science. But raw candidate findings are cheap now, and the only work worth doing is turning them into sound, verifiable code fixes.

Building your own harness means accepting that AI models are volatile, but your orchestration layer doesn't have to be. By decoupling your security logic from any single provider, forcing adversarial verification, and automating your triage pipeline, you can turn a mountain of LLM noise into a reliable, fleet-wide defense engine.

Our “North Star” metrics: measuring real-world velocity

Every codebase is a little different, so to show you how this actually works in the real world, we mapped out a realistic benchmark based on a standard repo run. Keep in mind that this represents a single pass on one repo; over time, as the continuous fleet-wide loop deduplicates, filters, and recycles findings, it reduces the volume of lifetime candidates by roughly 65%.

Engineering hours saved via automated patching: Rather than focusing on static baselines, we measure the health of our pipeline by its technical throughput, processing velocity, and its ability to eliminate the manual triage bottleneck:

  • Initial Validation Cut: For a standard repository (~30k lines of code), this yields 100 initial findings, with a full run taking 3-4 hours, maintaining a hyperfocused context window throughout. 
  • Compression: The Deduplication and Contextual Judgment Layers process these candidates in parallel. Within 3 hours, the system compresses and refines the batch of findings from ~100 raw candidates to 80 distinct, high-fidelity bugs.
  • Remediation: The automated Fixer processes these 80 distinct bugs at an average rate of 5 minutes per bug. In total, the system can discover, validate, deduplicate, and open functional pull requests in approximately 14 hours.

Shrinking mean-time-to-resolve for critical flaws: Of course, you can’t dump 80 patches into production all at once without breaking things. To keep deployments safe, our system uses a tiered rollout:

  • Critical Exposure Containment: The system isolates the critical, high, and exploitable bugs (avg. 10 out of 80). We fast-track these for a human review and introduce them into release cycles, getting them fully patched in production in 5 days.
  • Incremental Hardening: The remaining latent risks, minor config anomalies, and lower-urgency bugs are incrementally rolled into prod over a 15-20 day window to guarantee platform stability.

How we’re handling all of this patching

These findings are the result of an isolated, ring-fenced research experiment designed to stress-test our code. They do not represent active, unpatched vulnerabilities in our live production environment.

Because the harness runs constantly in our test environments, these specific numbers are completely out of date by the time you're reading this. Every single bug surfaced by the pipeline came attached to a working test case to demonstrate the bug and a draft patch. Our security teams are systematically processing the reports and applying the necessary fixes, meaning the Cloudflare products you use every day are already actively hardened against these vectors.

Along with this blog post, we’re releasing the initial skill we used to develop the harness, it’s been slightly cleaned up before release so it’s easier to understand and integrate, but the skill itself remains substantially the same. Hopefully the harness itself will follow shortly. This could be a starting point for your own vulnerability harness, your own skill, or whatever suits your needs best:
github.com/cloudflare/security-audit-skill

If your team is working on the same problems and would like to compare notes, reach out to us at security-ai-research@cloudflare.com.

  • ✇The Cloudflare Blog
  • Project Glasswing: what Mythos showed us Grant Bourzikas
    For the last few months, we've been testing a range of security-focused LLMs on our own infrastructure. These LLMs  help identify potential vulnerabilities in our own systems, so we can fix them – and they also show us what attackers are going to be able to do with the latest models.None of these LLMs has captured more attention than Mythos Preview, from Anthropic. A few weeks ago, we were invited to use Mythos Preview as part of Project Glasswing. We soon pointed it at more than fifty of our ow
     

Project Glasswing: what Mythos showed us

18 de Maio de 2026, 03:00

For the last few months, we've been testing a range of security-focused LLMs on our own infrastructure. These LLMs  help identify potential vulnerabilities in our own systems, so we can fix them – and they also show us what attackers are going to be able to do with the latest models.

None of these LLMs has captured more attention than Mythos Preview, from Anthropic. A few weeks ago, we were invited to use Mythos Preview as part of Project Glasswing. We soon pointed it at more than fifty of our own repositories – to see what it would find, and to see how it works.

This post shares what we observed, what the models did well and what they didn't, and how the architecture and process around them needs to change, so they can be used at scale.

What changed with Mythos Preview

Mythos Preview is a real step forward, and it's worth saying that plainly before getting into anything else. We've been running models against our code for a while now, and the jump from what was possible with previous general-purpose frontier models to what Mythos Preview does today is not just a refinement of what came before.

It's a different kind of tool doing a different kind of work, and that makes a clean apples-to-apples comparison to earlier models difficult. So rather than trying to benchmark Mythos Preview against general-purpose frontier models, it's more useful to describe what it can actually do, and two features that stood out across the work we did with Mythos Preview:

  • Exploit chain construction - A real attack rarely uses one bug. It chains several small attack primitives together into a working exploit. For instance, it might turn a use-after-free bug into an arbitrary read and write primitive, hijack the control flow, and use return-oriented programming (ROP) chains to take full control over a system. Mythos Preview can take several of these primitives and reason about how to combine them into a working proof. The reasoning it shows along the way looks like the work of a senior researcher rather than the output of an automated scanner.
  • Proof generation - Finding a bug and proving it's exploitable are two different things, and Mythos Preview can do both. It writes code that would trigger the suspected bug, compiles that code in a scratch environment, and runs it. If the program does what the model expected, that's the proof. If it doesn't, the model reads the failure, adjusts its hypothesis, and tries again. The loop matters as much as the bugs it finds, because a suspected flaw without a working proof is speculation, and Mythos Preview closes that gap on its own.

Some of what we describe above is not entirely unique to Mythos Preview. When we ran other frontier models through the same harness, they found a fair number of the same underlying bugs, and in some cases they got further than we expected on the reasoning side too. Where they fell short was at the point of stitching the pieces together. A model would identify an interesting bug, write a thoughtful description of why it mattered, and then stop, leaving the actual chain unfinished and the question of exploitability open. What changed with Mythos Preview is that a model can now take those low-severity bugs (which would traditionally sit invisible in a backlog) and chain them into a single, more severe exploit. 

Model refusals in legitimate vulnerability research

The Mythos Preview model provided by Anthropic, as part of Project Glasswing, did not have the additional safeguards that are present in generally available models (like Opus 4.7 or GPT-5.5).

Despite this, the model organically pushes back on certain requests - much like the cyber capabilities that made it useful for vulnerability hunting, the model has its own emergent guardrails that sometimes cause it to push back on legitimate security research requests. But as we found, these organic refusals aren’t consistent - the same task, framed differently or presented in a different context, could produce completely different outcomes as illustrated in the examples below.

Example of Mythos Preview pushing back on building a working proof of concept 

For example, the model initially refused to do vulnerability research on a project, then agreed to perform the same research on the same code after an unrelated change to the project’s environment. Nothing about the code being analyzed had changed.

In another case, the model found and confirmed several serious memory bugs in a codebase, and then refused to write a demonstration exploit. The same request, framed differently, got a different answer, and even the same request can produce different outcomes across runs due to the probabilistic nature of the model. Semantically equivalent tasks can produce opposite outcomes depending on how and when they’re presented to the model.

This matters because while the model’s organic refusals/guardrails are real, they aren’t consistent enough to serve as a complete safety boundary on their own. That’s precisely why any capable cyber frontier model made generally available in the future must include additional safeguards on top of this baseline behavior - making it appropriate for broader use outside of a controlled research context like Project Glasswing.

The signal-to-noise problem

One of the hardest parts of triaging security vulnerabilities is deciding which bugs are real, which are exploitable, and which need fixing now. This was a hard problem even in the pre-AI world. AI vulnerability scanners and AI-generated code have made it worse, and at Cloudflare we've built multiple post-validation stages to deal with it.

Two factors dominate the noise rate:

  • Programming language - C and C++ give you direct memory control and, with it, bug classes - buffer overflows, out-of-bounds reads and writes - that memory-safe languages like Rust eliminate at compile time. We saw consistently more false positives from projects written in memory-unsafe languages.
  • Model bias - A good human researcher tells you what they found and how confident they are. Models don't. Ask a model to find bugs, and it will find them, whether the code has any or not. Findings come back hedged with "possibly," "potentially," "could in theory," and the hedged findings vastly outnumber the solid ones. That's a reasonable bias for an exploratory tool. It's a ruinous one for a triage queue, where every speculative finding spends human attention and tokens to dismiss, and that cost compounds across thousands of findings.

Mythos Preview represents a clear improvement here, particularly in its ability to chain primitives - combining multiple vulnerabilities into a working proof of concept rather than reporting them in isolation. A finding that arrives with a PoC is a finding you can act on, and it means far less time spent asking "is this even real?"

Our harnesses are deliberately tuned to over-report, so we see more (and miss less), which comes with a lot more noise. But at triage time, Mythos Preview's output has noticeably higher quality: fewer hedged findings, clearer reproduction steps, and less work to reach a fix-or-dismiss decision.

Why pointing a generic coding agent at a repo doesn't work

When we first started AI-assisted vulnerability research last year, our instinct was the obvious one: point a generic coding agent at an arbitrary repository and ask it to discover vulnerabilities. This approach works, in the sense that the model will produce findings, but it doesn't work in producing meaningful coverage of a real codebase and identifying findings of value. There are two main reasons for this:

  • Context - Coding agents are tuned for one focused stream of work: building a feature, fixing a bug, writing a refactor. They ingest a lot of source code, hold a single hypothesis at a time, and iterate against it. That's exactly the wrong shape for vulnerability research, which is narrow and parallel by nature. A human researcher picks one specific thing to look at and investigates it thoroughly. That one thing might be a single complex feature, transitions across security boundaries, or a specific vulnerability class like command injections, where attacker input ends up being run as a shell command. Then they do it again, for a different feature, security boundary, or vulnerability class, several thousand times across the codebase. A single agent session (even with subagents) against a hundred-thousand-line repository can cover maybe a tenth of a percent of the surface in a useful way before the model's context window fills up and compaction kicks in - potentially discarding earlier findings that would have mattered.
  • Throughput - A single-stream agent does one thing at a time, but real codebases need many hypotheses against many components at once, with the ability to fan out further when something interesting turns up. You can drive a single agent harder, but at some point you stop being limited by the model and start being limited by the shape of the interaction itself. Using the model directly in a coding agent turns out to be fine for manual investigation when a researcher already has a lead and wants a second pair of eyes. However, it's the wrong tool for achieving high coverage. Once we accepted that, we stopped trying to make Mythos Preview do the wrong job and started building the harness around it instead.

What a harness actually fixes

Four lessons came out of running the work at scale, and each one pointed to the need for a harness that manages the overall execution:

  • Narrow scope produces better findings - Telling the model "Find vulnerabilities in this repository" makes it wander. Telling it "Look for command injection in this specific function, with this trust boundary above it, here's the architecture document and here's prior coverage of this area" makes it do something much closer to what a researcher would actually do.
  • Adversarial review reduces noise - Adding a second agent between the initial finding and the queue - one with a different prompt, a different model, and no ability to generate its own findings - catches a lot of the noise that the first agent would miss if it just checked its own work. It turns out that putting two agents in deliberate disagreement is way more effective than just telling one agent to be careful.
  • Splitting the chain across agents produces better reasoning - Asking "Is this code buggy?" and "Can an attacker actually reach this bug from outside the system?" are two different questions, and the model is better at each one when you ask them separately, because each question is narrower than the combined version.
  • Parallel narrow tasks beat one exhaustive agent - Coverage improves when many agents work on tightly scoped questions and we deduplicate the results afterward, rather than asking one agent to be exhaustive.

Each of those observations is about model behavior, and put together they describe something that isn't a chat interface anymore. It's a harness that helps you achieve the final outcomes. The first steps to building a harness are simple, as you can ask the model to help, which is what we did. We used Mythos Preview to build on, tailor, and improve our original harnesses to suit its strengths.

An example of what a harness looks like in practice is described below.

Our vulnerability discovery harness

Here's what our vulnerability discovery harness looks like, stage by stage. It was used to scan live code across our runtime, edge data path, protocol stack, control plane, and the open-source projects we depend on.

What this means for security teams

The loudest reaction to Mythos Preview from other security leaders has been about speed - scan faster, patch faster, compress the response cycle. More than one team we have spoken with is now operating under a two-hour SLA from CVE release to patch in production. The instinct is understandable: when the attacker timeline shortens, the defender timeline has to shorten with it. Faster is not going to be enough, and we think a lot of teams are about to spend a lot of time, effort, and money learning that the hard way.

Patching faster does not change the shape of the pipeline that produces the patch. If regression testing takes a day, you cannot get to a two-hour SLA without skipping it, and the bugs you ship when you skip regression testing tend to be worse than the bugs you were trying to patch. We learned a version of this when we tried letting the model write its own patches and watched a few go out that fixed the original bug while quietly breaking something else the code depended on.

The harder question is what the architecture around the vulnerability should look like. The principle is to make exploitation harder for an attacker even when a bug exists, so that the gap between when a vulnerability is disclosed and when it is patched matters less. That means defenses that sit in front of the application and block the bug from being reached. It means designing the application so that a flaw in one part of the code cannot give an attacker access to other parts. It means being able to roll out a fix to every place the code is running at the same moment, rather than waiting on individual teams to deploy it. 

We also recognize this topic cuts both ways. The same capabilities that helped us find bugs in our own code will, in the wrong hands, accelerate the attack side against every application on the Internet. Cloudflare sits in front of millions of those applications, and the architectural principles described above are exactly the ones our products are built to apply on behalf of customers. We will share more on what that means for customers in the weeks ahead.

If your team is doing similar work and would like to compare notes, reach out to us at security-ai-research@cloudflare.com.

Our research with Mythos Preview was conducted in a controlled environment against our own code; every vulnerability surfaced through this work was triaged, validated, and remediated where action was needed under Cloudflare's formal vulnerability management process.

This work was a team effort. Thanks to Albert Pedersen, Craig Strubhart, Dan Jones, Irtefa Fairuz, Martin Schwarzl, and Rohit Chenna Reddy for their contributions to the research, engineering, and analysis behind this blog post.

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  • Safe in the sandbox: security hardening for Cloudflare Workers Erik Corry · Ketan Gupta
    As a serverless cloud provider, we run your code on our globally distributed infrastructure. Being able to run customer code on our network means that anyone can take advantage of our global presence and low latency. Workers isn’t just efficient though, we also make it simple for our users. In short: You write code. We handle the rest.Part of 'handling the rest' is making Workers as secure as possible. We have previously written about our security architecture. Making Workers secure is an intere
     

Safe in the sandbox: security hardening for Cloudflare Workers

25 de Setembro de 2025, 11:00

As a serverless cloud provider, we run your code on our globally distributed infrastructure. Being able to run customer code on our network means that anyone can take advantage of our global presence and low latency. Workers isn’t just efficient though, we also make it simple for our users. In short: You write code. We handle the rest.

Part of 'handling the rest' is making Workers as secure as possible. We have previously written about our security architecture. Making Workers secure is an interesting problem because the whole point of Workers is that we are running third party code on our hardware. This is one of the hardest security problems there is: any attacker has the full power available of a programming language running on the victim's system when they are crafting their attacks.

This is why we are constantly updating and improving the Workers Runtime to take advantage of the latest improvements in both hardware and software. This post shares some of the latest work we have been doing to keep Workers secure.

Some background first: Workers is built around the V8 JavaScript runtime, originally developed for Chromium-based browsers like Chrome. This gives us a head start, because V8 was forged in an adversarial environment, where it has always been under intense attack and scrutiny. Like Workers, Chromium is built to run adversarial code safely. That's why V8 is constantly being tested against the best fuzzers and sanitizers, and over the years, it has been hardened with new technologies like Oilpan/cppgc and improved static analysis.

We use V8 in a slightly different way, though, so we will be describing in this post how we have been making some changes to V8 to improve security in our use case.

Hardware-assisted security improvements from Memory Protection Keys

Modern CPUs from Intel, AMD, and ARM have support for memory protection keys, sometimes called PKU, Protection Keys for Userspace. This is a great security feature which increases the power of virtual memory and memory protection.

Traditionally, the memory protection features of the CPU in your PC or phone were mainly used to protect the kernel and to protect different processes from each other. Within each process, all threads had access to the same memory. Memory protection keys allow us to prevent specific threads from accessing memory regions they shouldn't have access to.

V8 already uses memory protection keys for the JIT compilers. The JIT compilers for a language like JavaScript generate optimized, specialized versions of your code as it runs. Typically, the compiler is running on its own thread, and needs to be able to write data to the code area in order to install its optimized code. However, the compiler thread doesn't need to be able to run this code. The regular execution thread, on the other hand, needs to be able to run, but not modify, the optimized code. Memory protection keys offer a way to give each thread the permissions it needs, but no more. And the V8 team in the Chromium project certainly aren't standing still. They describe some of their future plans for memory protection keys here.

In Workers, we have some different requirements than Chromium. The security architecture for Workers uses V8 isolates to separate different scripts that are running on our servers. (In addition, we have extra mitigations to harden the system against Spectre attacks). If V8 is working as intended, this should be enough, but we believe in defense in depth: multiple, overlapping layers of security controls.

That's why we have deployed internal modifications to V8 to use memory protection keys to isolate the isolates from each other. There are up to 15 different keys available on a modern x64 CPU and a few are used for other purposes in V8, so we have about 12 to work with. We give each isolate a random key which is used to protect its V8 heap data, the memory area containing the JavaScript objects a script creates as it runs. This means security bugs that might previously have allowed an attacker to read data from a different isolate would now hit a hardware trap in 92% of cases. (Assuming 12 keys, 92% is about 11/12.)

The illustration shows an attacker attempting to read from a different isolate. Most of the time this is detected by the mismatched memory protection key, which kills their script and notifies us, so we can investigate and remediate. The red arrow represents the case where the attacker got lucky by hitting an isolate with the same memory protection key, represented by the isolates having the same colors.

However, we can further improve on a 92% protection rate. In the last part of this blog post we'll explain how we can lift that to 100% for a particular common scenario. But first, let's look at a software hardening feature in V8 that we are taking advantage of.

The V8 sandbox, a software-based security boundary

Over the past few years, V8 has been gaining another defense in depth feature: the V8 sandbox. (Not to be confused with the layer 2 sandbox which Workers have been using since the beginning.) The V8 sandbox has been a multi-year project that has been gaining maturity for a while. The sandbox project stems from the observation that many V8 security vulnerabilities start by corrupting objects in the V8 heap memory. Attackers then leverage this corruption to reach other parts of the process, giving them the opportunity to escalate and gain more access to the victim's browser, or even the entire system.

V8's sandbox project is an ambitious software security mitigation that aims to thwart that escalation: to make it impossible for the attacker to progress from a corruption on the V8 heap to a compromise of the rest of the process. This means, among other things, removing all pointers from the heap. But first, let's explain in as simple terms as possible, what a memory corruption attack is.

Memory corruption attacks

A memory corruption attack tricks a program into misusing its own memory. Computer memory is just a store of integers, where each integer is stored in a location. The locations each have an address, which is also just a number. Programs interpret the data in these locations in different ways, such as text, pixels, or pointers. Pointers are addresses that identify a different memory location, so they act as a sort of arrow that points to some other piece of data.

Here's a concrete example, which uses a buffer overflow. This is a form of attack that was historically common and relatively simple to understand: Imagine a program has a small buffer (like a 16-character text field) followed immediately by an 8-byte pointer to some ordinary data. An attacker might send the program a 24-character string, causing a "buffer overflow." Because of a vulnerability in the program, the first 16 characters fill the intended buffer, but the remaining 8 characters spill over and overwrite the adjacent pointer.

See below for how such an attack would now be thwarted.

Now the pointer has been redirected to point at sensitive data of the attacker's choosing, rather than the normal data it was originally meant to access. When the program tries to use what it believes is its normal pointer, it's actually accessing sensitive data chosen by the attacker.

This type of attack works in steps: first create a small confusion (like the buffer overflow), then use that confusion to create bigger problems, eventually gaining access to data or capabilities the attacker shouldn't have.  The attacker can eventually use the misdirection to either steal information or plant malicious data that the program will treat as legitimate.

This was a somewhat abstract description of memory corruption attacks using a buffer overflow, one of the simpler techniques. For some much more detailed and recent examples, see this description from Google, or this breakdown of a V8 vulnerability.

Compressed pointers in V8

Many attacks are based on corrupting pointers, so ideally we would remove all pointers from the memory of the program.  Since an object-oriented language's heap is absolutely full of pointers, that would seem, on its face, to be a hopeless task, but it is enabled by an earlier development. Starting in 2020, V8 has offered the option of saving memory by using compressed pointers. This means that, on a 64-bit system, the heap uses only 32 bit offsets, relative to a base address. This limits the total heap to maximally 4 GiB, a limitation that is acceptable for a browser, and also fine for individual scripts running in a V8 isolate on Cloudflare Workers.

An artificial object with various fields, showing how the layout differs in a compressed vs. an uncompressed heap. The boxes are 64 bits wide.

If the whole of the heap is in a single 4 GiB area then the first 32 bits of all pointers will be the same, and we don't need to store them in every pointer field in every object. In the diagram we can see that the object pointers all start with 0x12345678, which is therefore redundant and doesn't need to be stored. This means that object pointer fields and integer fields can be reduced from 64 to 32 bits.

We still need 64 bit fields for some fields like double precision floats and for the sandbox offsets of buffers, which are typically used by the script for input and output data. See below for details.

Integers in an uncompressed heap are stored in the high 32 bits of a 64 bit field. In the compressed heap, the top 31 bits of a 32 bit field are used. In both cases the lowest bit is set to 0 to indicate integers (as opposed to pointers or offsets).

Conceptually, we have two methods for compressing and decompressing, using a base address that is divisible by 4 GiB:

// Decompress a 32 bit offset to a 64 bit pointer by adding a base address.
void* Decompress(uint32_t offset) { return base + offset; }
// Compress a 64 bit pointer to a 32 bit offset by discarding the high bits.
uint32_t Compress(void* pointer) { return (intptr_t)pointer & 0xffffffff; }

This pointer compression feature, originally primarily designed to save memory, can be used as the basis of a sandbox.

From compressed pointers to the sandbox

The biggest 32-bit unsigned integer is about 4 billion, so the Decompress() function cannot generate any pointer that is outside the range [base, base + 4 GiB]. You could say the pointers are trapped in this area, so it is sometimes called the pointer cage. V8 can reserve 4 GiB of virtual address space for the pointer cage so that only V8 objects appear in this range. By eliminating all pointers from this range, and following some other strict rules, V8 can contain any memory corruption by an attacker to this cage. Even if an attacker corrupts a 32 bit offset within the cage, it is still only a 32 bit offset and can only be used to create new pointers that are still trapped within the pointer cage.

The buffer overflow attack from earlier no longer works because only the attacker's own data is available in the pointer cage.

To construct the sandbox, we take the 4 GiB pointer cage and add another 4 GiB for buffers and other data structures to make the 8 GiB sandbox. This is why the buffer offsets above are 33 bits, so they can reach buffers in the second half of the sandbox (40 bits in Chromium with larger sandboxes). V8 stores these buffer offsets in the high 33 bits and shifts down by 31 bits before use, in case an attacker corrupted the low bits.

Cloudflare Workers have made use of compressed pointers in V8 for a while, but for us to get the full power of the sandbox we had to make some changes. Until recently, all isolates in a process had to be one single sandbox if you were using the sandboxed configuration of V8. This would have limited the total size of all V8 heaps to be less than 4 GiB, far too little for our architecture, which relies on serving 1000s of scripts at once.

That's why we commissioned Igalia to add isolate groups to V8. Each isolate group has its own sandbox and can have 1 or more isolates within it. Building on this change we have been able to start using the sandbox, eliminating a whole class of potential security issues in one stroke. Although we can place multiple isolates in the same sandbox, we are currently only putting a single isolate in each sandbox.

The layout of the sandbox. In the sandbox there can be more than one isolate, but all their heap pages must be in the pointer cage: the first 4 GiB of the sandbox. Instead of pointers between the objects, we use 32 bit offsets. The offsets for the buffers are 33 bits, so they can reach the whole sandbox, but not outside it.

Virtual memory isn't infinite, there's a lot going on in a Linux process

At this point, we were not quite done, though. Each sandbox reserves 8 GiB of space in the virtual memory map of the process, and it must be 4 GiB aligned for efficiency. It uses much less physical memory, but the sandbox mechanism requires this much virtual space for its security properties. This presents us with a problem, since a Linux process 'only' has 128 TiB of virtual address space in a 4-level page table (another 128 TiB are reserved for the kernel, not available to user space).

At Cloudflare, we want to run Workers as efficiently as possible to keep costs and prices down, and to offer a generous free tier. That means that on each machine we have so many isolates running (one per sandbox) that it becomes hard to place them all in a 128 TiB space.

Knowing this, we have to place the sandboxes carefully in memory. Unfortunately, the Linux syscall, mmap, does not allow us to specify the alignment of an allocation unless you can guess a free location to request. To get an 8 GiB area that is 4 GiB aligned, we have to ask for 12 GiB, then find the aligned 8 GiB area that must exist within that, and return the unused (hatched) edges to the OS:

If we allow the Linux kernel to place sandboxes randomly, we end up with a layout like this with gaps. Especially after running for a while, there can be both 8 GiB and 4 GiB gaps between sandboxes:

Sadly, because of our 12 GiB alignment trick, we can't even make use of the 8 GiB gaps. If we ask the OS for 12 GiB, it will never give us a gap like the 8 GiB gap between the green and blue sandboxes above. In addition, there are a host of other things going on in the virtual address space of a Linux process: the malloc implementation may want to grab pages at particular addresses, the executable and libraries are mapped at a random location by ASLR, and V8 has allocations outside the sandbox.

The latest generation of x64 CPUs supports a much bigger address space, which solves both problems, and Linux kernels are able to make use of the extra bits with five level page tables. A process has to opt into this, which is done by a single mmap call suggesting an address outside the 47 bit area. The reason this needs an opt-in is that some programs can't cope with such high addresses. Curiously, V8 is one of them.

This isn't hard to fix in V8, but not all of our fleet has been upgraded yet to have the necessary hardware. So for now, we need a solution that works with the existing hardware. We have modified V8 to be able to grab huge memory areas and then use mprotect syscalls to create tightly packed 8 GiB spaces for sandboxes, bypassing the inflexible mmap API.

Putting it all together

Taking control of the sandbox placement like this actually gives us a security benefit, but first we need to describe a particular threat model.

We assume for the purposes of this threat model that an attacker has an arbitrary way to corrupt data within the sandbox. This is historically the first step in many V8 exploits. So much so that there is a special tier in Google's V8 bug bounty program where you may assume you have this ability to corrupt memory, and they will pay out if you can leverage that to a more serious exploit.

However, we assume that the attacker does not have the ability to execute arbitrary machine code. If they did, they could disable memory protection keys. Having access to the in-sandbox memory only gives the attacker access to their own data. So the attacker must attempt to escalate, by corrupting data inside the sandbox to access data outside the sandbox.

You will recall that the compressed, sandboxed V8 heap only contains 32 bit offsets. Therefore, no corruption there can reach outside the pointer cage. But there are also arrays in the sandbox — vectors of data with a given size that can be accessed with an index. In our threat model, the attacker can modify the sizes recorded for those arrays and the indexes used to access elements in the arrays. That means an attacker could potentially turn an array in the sandbox into a tool for accessing memory incorrectly. For this reason, the V8 sandbox normally has guard regions around it: These are 32 GiB virtual address ranges that have no virtual-to-physical address mappings. This helps guard against the worst case scenario: Indexing an array where the elements are 8 bytes in size (e.g. an array of double precision floats) using a maximal 32 bit index. Such an access could reach a distance of up to 32 GiB outside the sandbox: 8 times the maximal 32 bit index of four billion.

We want such accesses to trigger an alarm, rather than letting an attacker access nearby memory.  This happens automatically with guard regions, but we don't have space for conventional 32 GiB guard regions around every sandbox.

Instead of using conventional guard regions, we can make use of memory protection keys. By carefully controlling which isolate group uses which key, we can ensure that no sandbox within 32 GiB has the same protection key. Essentially, the sandboxes are acting as each other's guard regions, protected by memory protection keys. Now we only need a wasted 32 GiB guard region at the start and end of the huge packed sandbox areas.

With the new sandbox layout, we use strictly rotating memory protection keys. Because we are not using randomly chosen memory protection keys, for this threat model the 92% problem described above disappears. Any in-sandbox security issue is unable to reach a sandbox with the same memory protection key. In the diagram, we show that there is no memory within 32 GiB of a given sandbox that has the same memory protection key. Any attempt to access memory within 32 GiB of a sandbox will trigger an alarm, just like it would with unmapped guard regions.

The future

In a way, this whole blog post is about things our customers don't need to do. They don't need to upgrade their server software to get the latest patches, we do that for them. They don't need to worry whether they are using the most secure or efficient configuration. So there's no call to action here, except perhaps to sleep easy.

However, if you find work like this interesting, and especially if you have experience with the implementation of V8 or similar language runtimes, then you should consider coming to work for us. We are recruiting both in the US and in Europe. It's a great place to work, and Cloudflare is going from strength to strength.

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